Indie Dev Podcast

  • kenny-roy
    The human element behind gaming
    Unity,
    Xbox,
    50 MIN
    April 11, 2017
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  • shawn-woods
    The human element behind gaming
    Unreal Engine,
    43 MIN
    March 31, 2017
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    Shawn Woods is a gaming veteran of 18 years. His background spans everything from interactive CD-ROMS and TV commercials in the late 90’s to creating Orcs and UI for Dawn of War, Company of Heroes, and Homeworld 2, art direction at Microsoft, and finally co-founding Alpha Dog Games focusing on mobile games.

  • Gil-Almogi
    The human element behind gaming
    Journalism,
    December 03, 2016
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    Gil Almogi has loved video games since he was young. To that end, he is a freelance video game critic. His particular interests when it comes to games criticism involve representation, identity, and humanity.

  • n3s-hololens
    The story behind the game, and how it came to be.
    Hololens,
    63 MIN
    September 22, 2016
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    Andrew Peterson is a software engineer who has spent much of his timing building the N3S, a NES emulator which works on Microsoft's Hololens. Best of all, the current games on display are not only holographic images presented in world space, but , but are also 3D objects in the form of voxels.

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