Indie Dev Podcast

PS4,
Unity,
40 MIN

Episode 30 – Anthony Swinnich, Neon Deity Games

July 23, 2016




Developed by Neon Deity Games, Shutshimi: Seriously Swole is a randomized shoot’em up about a muscle-bound fish with memory problems defending the seven seas. But there’s a catch (there’s always a catch): you’ve been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece.

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Topics Discussed

[T1:30] Armless Octopus

[T4:10] Getting started in games with a game jam

[T7:02] Gameplay footage

[T9:10] Composing the soundtrack with Famitracker

[T11;13] Game development engine used

[T17:00] Accessibility

[T23:30] Their next game (footage!)

[T31:50] Question of the week

[T34:40] The new Mighty No 9 trailer looks terrible

 

Where to find them

All music is courtesy of Benjamin Briggs

Benjamin Briggs
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