Episode 26 – Howard Dortch, Shawnee State University
As someone who has spent a large amount of time playing this game during my middle and high-school years, I’m a huge fan. We discuss his time building lasers for the Department of Defense, writing assembly code to optimize Everquest, as well as finding work on BBS boards in the mid-90s.
This is our longest episode yet, and perhaps the most technical one (or at least on par with the FNA episode!)
EDIT: I’m aware that I didn’t edit out the small segment ~ the 31 minute mark. Working on that this week!
Topics discussed:
- http://www.theverge.com/2015/1/15/7551365/playstation-cpu-powers-new-horizons-pluto-probe
- https://www.wikiwand.com/en/Altair_8800
- http://www.shawnee.edu/academics/gaming-simulation/
- http://shawnee.edu/game-conference/index.aspx
- https://www.wikiwand.com/en/Ultima_Online
- https://channel9.msdn.com/Series/codenamegoa/Writing-a-GDD-Game-Design-Document
All music is courtesy of Benjamin Briggs.
- Intro / Outro: Diddy Kong Racing – Hi There! (Lobby)
- http://benjaminbriggs.bandcamp.com/
- https://www.facebook.com/bbriggsmusic
All music is courtesy of Benjamin Briggs

- Intro / Outro: Diddy Kong Racing – Hi There! (Lobby)
- http://benjaminbriggs.bandcamp.com/
- https://www.facebook.com/bbriggsmusic
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@DaveVoyles


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