Episode 11 – James Parker, Opposable Games
We’re joined this week by James Parker, of Opposable Games.
Founded out of the UK in 2011, the studio is comprised of veteran console and mobile developers.
Their first iOS release was Clockwork Racers – a throwback to 90s local multiplayer games such as Micro Machines. Their current project, Salvaged, is the culmination of their ambitions in multi-screen game development, and does a phenomenal job of illustrating novel ways of using a second screen. You can find it currently on Kickstarter, too.
If you enjoyed what you heard here today, or found this show to be helpful, please consider donating to Gamer’s Outreach Foundation, which is organized by fellow Xbox MVP, Zach Wigal.
All music is courtesy of Benjamin Briggs.
- Intro / Outro: Diddy Kong Racing – Hi There! (Lobby)
- http://benjaminbriggs.bandcamp.com/
- https://www.facebook.com/bbriggsmusic
All music is courtesy of Benjamin Briggs

- Intro / Outro: Diddy Kong Racing – Hi There! (Lobby)
- http://benjaminbriggs.bandcamp.com/
- https://www.facebook.com/bbriggsmusic
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@DaveVoyles


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Good to here people endorsing Unity. I hope they reach their Kickstarter goal