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Episode 17 – Illyriad Games


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Illyriad (ih-lih-re-ad) Games is an independent studio based across three continents. Realizing that WebGL isn’t just a pipe dream, they’ve built their latest game on it. Their lcurrent title, Age of Ascent, is built on a custom WebGL engine, and is using Azure as a backend, with the ability to scale to 50k+ concurrent users.

Joining me tonight are CTO, Ben Adams, and CEO, James Niesewand. We discuss what it’s like to manage a small team of developers across 3 continents, the importance of managing every last bit of processing power, when it comes to a game that scales to this size, and performance implications across browsers.


Benjamin Briggs

All music is courtesy of Benjamin Briggs.

All music is courtesy of Benjamin Briggs

Benjamin Briggs

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